Mobile accessibility

Unfortunately, when developing WCAG2, the Working Group did not envision the current world where mobile is almost ubiquitous. For example, on a mobile device there is no continual access to a keyboard (unless someone is using it as an add-on to the device – or using a Blackberry Classic). WCAG2 requires that all content be accessible to the keyboard interface, but it does not require that all content be accessible to a mouse or to a touchscreen user – which is essential on a mobile device. Gian Wild talks about the unique accessibility issues on a mobile site and mobile app, including hover traps, VoiceOver swipe traps and zoom traps. Accessibility is important to all – not everyone using your mobile app, device or wearable will be fully functioning: either because they have a disability or they are simply engaged elsewhere. Gian Wild talks about the things that are essential to avoid when designing mobile apps, devices and wearables to ensure that everyone can use them.

Speaker

  • Gian Wild

    Gian Wild

    Gian Wild works in the area of web accessibility: making sure web sites and mobile apps can be used by people with disabilities. She spent six years contributing to the international set of web accessibility guidelines used around the world. She is the CEO and Founder of AccessibilityOz, with offices in Australia and the United States. AccessibilityOz has been operating for five years, with clients including the Department of Prime Minister and Cabinet, Gold Coast 2018 Commonwealth Games, Optus, Seek and Foxtel.

    Gian spends half the year in Australia and half the year in the United States. She speaks at conferences in Australia, the US, Canada, South America and Europe. In June 2015 Gian presented to the United Nations on the importance of web accessibility at the Conference of State Parties to the Convention on the Rights of Persons with Disabilities.

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